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Sunday, February 7, 2010
The Rules for CombatVerse!
1) Challenger picks time and tempo between posts.
2) Defender gets to pick meter and topic.
3) Challenger must then copy meter and stay on topic.
4) Scoring:
a) Points:
i) If there's meter, each time the meter is off, -1. Someone who completely ruins a line of scanning could lose -10 if she or he ruined all 10 beats.
ii) Every off-topic sentence, line, clause, or other unit of thought loses a point.
b) Gambits: Introduced conceits, symbols, narratives and turns of phrase are the only ones I can think of now. Each gambit is worth 10 points.
c) Audience: Audience members can use a single vote to add or subtract a point from a poem. This helps mitigate the objective metrics used for the game.
5) Time: Compositions are due at time. There is a 1 point deduction per minute the composition is late.
Not only is this a fun game that we used to play informally on craigslist litfo, but it will sharpen your chops too. Have fun!
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2) Defender gets to pick meter and topic.
3) Challenger must then copy meter and stay on topic.
4) Scoring:
a) Points:
i) If there's meter, each time the meter is off, -1. Someone who completely ruins a line of scanning could lose -10 if she or he ruined all 10 beats.
ii) Every off-topic sentence, line, clause, or other unit of thought loses a point.
b) Gambits: Introduced conceits, symbols, narratives and turns of phrase are the only ones I can think of now. Each gambit is worth 10 points.
c) Audience: Audience members can use a single vote to add or subtract a point from a poem. This helps mitigate the objective metrics used for the game.
5) Time: Compositions are due at time. There is a 1 point deduction per minute the composition is late.
Not only is this a fun game that we used to play informally on craigslist litfo, but it will sharpen your chops too. Have fun!
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